Microsoft fire idTech team at Id software
Points and comments are a snapshot, not live.
Microsoft lays off most of id Software's idTech team as part of massive Xbox restructuring.
As part of Xbox's 'most significant restructure in history,' 3,200 roles will be cut across FY27, with 1,600 eliminated immediately and four studios leaving Xbox. Reports indicate most or all developers working on the idTech engine at id Software have been fired. Apogee founder Scott Miller and 20-year id veteran Michael Maynard confirmed the layoffs. The move threatens the future of idTech, a historically significant engine used by numerous games including Wolfenstein and Indiana Jones.
What commenters are saying
Commenters mourn the end of an era, with many lamenting the loss of idTech and the future of Doom. A debate emerges over whether Microsoft should have sold id Software instead of dismantling it. Several commenters note idTech's vast influence, tracing its lineage through Source, Call of Duty, and many other FPS engines. Some express skepticism about the article's evidence, pointing out that direct confirmation of the entire team's firing is limited. One commenter mentions the Indiana Jones game was built on idTech.