Beyond All Reason (Free Total Annihilation Inspired RTS)
Points and comments are a snapshot, not live.
A free, open-source spiritual successor to Total Annihilation now in alpha.
Beyond All Reason is a free real-time strategy game inspired by Total Annihilation. It features fully simulated projectiles, explosion physics, and terrain deformation. Players command thousands of units across two factions (Armada and Cortex) with over 10 unit classes. The game is built on the Recoil engine, a fork of Spring RTS. It offers multiplayer battles, replays, and a leaderboard. Development is ongoing with a planned paid campaign. The project is open source with both GPL and MIT licensed code.
What commenters are saying
Commenters praised the game's quality, scale, and performance, with some calling it the best modern RTS. A former StarCraft 2 pro player's 40v40 match was highlighted.
A major discussion thread concerned the lack of macOS and ARM support due to technical challenges with deterministic float operations and library dependencies. Commenters noted progress on Linux arm64 builds and ongoing work to port the graphics pipeline. Some lamented the reliance on Discord for community communication. A secondary thread discussed the free-as-in-freedom licensing: code is open source (GPL/MIT), but some game assets are proprietary.